Risa Tadauchi

XR Developer / Immersive Experience Mediator


collaborations

exhibitions

2025: The Metabolic Guide to Space Survival, Kristina Pulejkova, The Universe Pavilion, Venice Architecture Biennale, Venice, Italy
(Motion Capture Animation & Unreal Engine Development)
2024: The Living Factory, Kristina Pulejkova, Behind the Design, Waag Futurelab, Amsterdam, the Netherlands
(VR Development)
2022: New Worlds: Mixed Reality Experience, ‘Meta-Horizons: The Future Now’ exhibition, DDP Design Museum, Seoul, South Korea
(VR Development as part of ZHVR Group)
2022: The SuperChalet Virtual Reality Experience, Bespoke Exhibition, London, UK
(VR Development as part of ZHVR Group)
2019: Project Correl, The 'Design As Second Nature' exhibition, Museo Universitario Arte Contemporáneo (MUAC), Mexico City, Mexico
(VR Development & Digital Fabrication as part of ZHVR Group)
2018: Spatial Matrix, Zaha Hadid Architects: Evolution’ exhibition, The Gallery, Arts University Bournemouth, Bournemouth, UK
(VR Development as part of ZHVR Group)

research

2020-2022: PrismArch: Virtual reality aided design blending cross-disciplinary aspects of architecture in a multi-simulation environment, funded by the European Union under the Horizon 2020 research and innovation programme
(as part of ZHVR Group)

philosophy

Risa’s practice, research, and creative work are often initiated and shaped by reading and writing, particularly in philosophy and literature. She values interpreting the underlying meanings of subjects and objects as a method for creative problem-solving and for developing design discourse and aesthetics. Through these explorations, she seeks to experiment with and translate nonverbal language into interactive and immersive experiences through technology.

about

Risa Tadauchi is an XR developer with a background in architecture.Her practice explores the intersection of philosophy and technology, focusing on ontology, user-centred design, and collective world-building. Since 2017, she has used real-time simulation tools as core methods, applying them to VR development, prototyping, motion capture, and installations.She specialises in mediating the realisation of immersive projects, developing project-dependent workflows that connect creators, design, and audiences. Her collaborations span multiple disciplines, including art, engineering, and science.She holds an M.Arch from the Bartlett School of Architecture, UCL, and a B.A. from Oxford Brookes University. Her collaborative work has been exhibited internationally at the Venice Architecture Biennale, Dongdaemun Design Plaza, Museo Universitario Arte Contemporáneo, and the Gallery at Arts University Bournemouth, among others.Rooted in a personal practice of tanka (Japanese poetry), her work is guided by an attunement to rhythm, attention, connectivity, and the subtle shifts of perception that arise within everyday real-time space. She is currently researching how creativity and perceptual experience interact with lifestyle, well-being, and mindfulness, and how these insights can inform the design of immersive systems that support both individual and collective world-building.




contact

© Risa Tadauchi 2025